It’s been a long time since I worked on Clutterbud in the 2019 Global Game Jam. It was an exciting project; I worked on it with some friends and made some new ones.
GGJ is a weekend jam taking place all over the world, hosted in various locations. Philly Game Mechanics hosts the Philadelphia jam, and this was my second? first-and-a-halfth? time participating. I did the character animations; unfortunately we didn’t have time to implement the cat’s walk cycle, but you can see everything else in the game here. You can also see my teammate Danielle’s gorgeous work on her website here!